Tomb Raider dev Crystal Dynamics expands, gets new Studio

Posted by: 2/21/2017

Today Square Enix have announced that Crystal Dynamics, the developer of the fantastic Tomb Raider series, is expanding and moving into a new studio space as the team gears up for the Avengers project and more. The new studio has added more offices and team conference rooms, as well as a dedicated “dailies” review room outfitted with the latest and greatest gear.

Check out the Avengers Project trailer from the reveal a few days ago.

“After months of planning, building, and some very late nights for the construction crew, we’ve just moved into our glorious new state-of-the-art studio!” revealed Scot Amos, co-studio head of Crystal Dynamics. “We have some great new amenities, from hydraulic desks for everyone to adjust as they like, to black-out shades and light absorption paint for those darkness-loving developers.”

Square and Crystal are also naming 2016 the ‘Year of the Tomb Raider’ for which a new trailer was released.

“We’ve expanded to six fully equipped sound proof audio rooms too,” continued Amos. “With the growth of our team, we’ve also increased our studio meeting area and naturally outfitted it with tons of next-gen 4K screens, as well as dedicated console and PC gaming stations next to the huge new kitchen. Lastly, we’ve added two specialty rooms for optimal development efficiency: a photogrammetry capture space and our very own, on-site, fully equipped Motion Capture stage!”

“The new studio will help Crystal Dynamics take our work to the next level,” agreed co-studio head Ron Rosenberg. “Crystal Dynamics’ new studio is nearly double the size in order to make room for all the new positions we’re hiring over the next year.”

If you are looking to work at this awesome new studio on exciting new projects along with a great team, check out the careers page here.

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