onCAST Episode 31 - JAYSON!

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Portal 2 revealed in latest GameInformer!

The somewhat adorable main enemy from Game of the Year 2007 is back with a vengeance! Valve has cleverly hinted at a sequel to Portal over the past week with updates to the original including hidden Morse code messages and a new ending. GameInformer has the cover story including many new details and screens of Portal 2.

The game makes a very intriguing impression in the article and the screens. While it keeps its humorous main enemy GlaDOS it seems to be a lot darker this time around. The environments are going to be tougher and challenge players more than the original.
"We're a lot alike, you and I. You tested me. I tested you. You killed me. I - oh, no, wait. I guess I haven't killed you yet. Well. Food for thought during this next test."

I don't know about you but I am extremely excited for Valves next masterpiece coming to 360, MAC and PCs near you!

Full details in the screens. Enjoy!











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Demo for Splinter Cell: Conviction Coming

Max from Ubisoft answered a question today in a video Q&A confirming that a demo for Splinter Cell: Conviction is in the works. A date has not been set yet but I would say right around April 13th when the full game releases.
Max: "Yes, there will be one. I can't tell you what map or when it's going to be released yet. My lips are sealed."

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February NPD: Xbox 360 on top edition!

Many great games have released over the past month or so and Microsoft had their fair share of sales in consoles and software. So much so, that they beat the Wii and also claimed the top spot in game sales with BioShock 2 taking the cake.

You can get the full list of game and console sales below. One notable game to make it in the top 10 is Heavy Rain, one of onPause's favorite games of the year so far. The other notable? BioShock 2 on the PS3 did not make the top 10 this month.

  1. DS: 613.000
  2. 360: 422.000
  3. Wii: 398.000
  4. PS3: 360.000
  5. PSP: 133.000
  6. PS2: 102.000

  1. BioShock 2 - Xbox 360 - 562.9K
  2. New Super Mario Bros. Wii - Wii - 555.6K
  3. Call of Duty: Modern Warfare 2 - Xbox 360 - 314.3K
  4. Just Dance - Wii - 275.4K
  5. Wii Sports Resort - Wii - 272.5K
  6. Call of Duty: Modern Warfare 2 - PS3 - 252.8K
  7. Mass Effect 2 - 360 - EA - 246.5K
  8. Dante's Inferno - PS3 - 242.5K
  9. Dante's Inferno - 360 - 224.7K
  10. Heavy Rain - PS3 - 219.3K


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Crysis 2 looks amazing on PC and Console!

The guys over at 1Up and Gamevideos posted an off screen capture of CryTek's latest engine running the sequel to the PC only blockbuster of past years. Crysis 2 is shown off with different environments, lighting effects, hit detection and facial animation. The game was sampled in a compilation video providing a nice comparison of PC and console footage all designed and run on CryEngine 3.



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Introducing: onForum - We have a forum now!

So you thought we have a website that brings you great podcasts, gaming news and reviews? Well, you were right but we also added a forum for all your gaming needs. Swing by sometime, register and introduce yourself to the onPause community!

Where you ask? Right here: onForum

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[UPDATE] LucasArts: Monkey Island 2: LeChuck's Revenge Special Edition Confirmed

LucasArts Games just confirmed via Twitter that Monkey Island 2: LeChuck's Revenge will get the special edition treatment while The Secret of Monkey Island Special Edition comes to PSN and MAC.

Go GUYBRUSH!

UPDATE: LucasArts went on to announce the platforms on which LeChuck will take his revenge. We will see him battle Guybrush on XBLA, PSN, PC, MAC and iPhone!

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OnLive gets US launch date and pricing - Why it might fail.

OnLive was one of my personal highlights of last years GDC and the service made another announcement at this year's outing. OnLive will finally launch on June 17th in the United States at a monthly subscription fee of $14.95. Loyalty and multi-month pricing will be announced at E3 later this year. There are currently no details on how much extra rentals and purchases of games will be.

The cloud computing service could steal a lot of Sony and Microsoft's motion tech thunder if it becomes a hit. But why can it also fail?

I raise this question for one specific reason, pricing. At 15 bucks a month an OnLive subscription will get consumers many features such as instant play demos of all games, cross platform multiplayer (PC, MAC, OnLive Mini Console), Brag Clips and spectating but there is a hook - no rentals are included. I can perfectly understand that full purchases will cost us money but why rentals? I can pay 15 Dollars a month and get unlimited rentals from GameFly or Gamerang including console exclusives which WON'T be available on OnLive. I believe the pricing structure for game rentals will be a pivotal point for OnLive's success. If consumers have to shell out an additional 8 bucks or so to rent a game this service will cost a lot of hard earned cash.

Will consumers buy into cloud gaming or will they look elsewhere if an annual subscription can cost us up to 180 Dollars to simply play demos 'instantly'?

I personally have a problem with this unless a weekly rental is sub 3 Dollars or the monthly fee is decreased since 180 bucks only provide limited access to this gaming platform. Sure, the service will allow owners of mediocre spec computers to play games like Burnout Paradise and Crysis but the cost at accessing the service might be too high.

OnLive also announced that the first 25,000 people who pre-register here can get 3 free months of OnLive to get a taste. Hurry and sign up!

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