Line of Defense will be on Steam Early Access in July

Posted by: 6/12/2014

Line of Defense is an upcoming MMOFPS from 3000AD, and it was announced today that the game will be releasing on Steam Early Access in July.

The game features a huge world, with massive bases that can span more than 16 square kilometers, and unique weather patterns in different areas of the world. In addition to fighting on the ground, you will be able to battle in space stations and giant carriers. The transition from ground to space will be seamless.

Check out the feature list from the developers below, and also check out some screenshots of Line of Defense below.

  •    Massive and persistent open world gameplay on continents, some of which are in excess of 16 sq. km.
  • Breathtaking environments with each continent featuring unique topology, different climate zones, weather patterns, dynamic time of day etc.
  • Skill based PvP combat on foot, in vehicles or in aircrafts.
  • Character progression with various abilities which can be learned. Build the character class that you want depending on how you play. No fixed classes.
  • A 100% persistent world (no instancing) with seamless space and planetary areas; all with ability to move from planetside starbases to stations in the space region above.
  • Easily create fireteams (a.k.a guilds) with either human or NPC troops and from a few people to very large troops of varying skills and equipment.
  • Build your own planetary base Forward Operating Base and use it as your player housing for yourself or your fireteam.
  • Buy and own your own assets (weapons, vehicles, aircrafts etc) and with your own unique weapons customizations.
  • More player assets than you can handle, most with advanced customization (e.g. infra-red night vision rifle scopes) and attributes.
  • Hybrid business model which caters to both F2P and premium models; both with access to in-game monetization.
  • Endless possibilities for future expansions are other areas of Lyrius and other planets in the region are colonized and opened up via game expansions.
  • No pointless grind. No boring crafting. No inconsequential resource collection. Just pure war on a very – very – large scale.

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